Education
Experience
Game QA at Bigfoot Gaming
January 2025 (Present)
- Functional and non-functional testing.
- Specialization in QA for live ops mobile games.
- Testing and optimization of the initial user experience (FTUE).
- Testing on both devices and in the Unity engine.
- Development and execution of testing strategies for continuous updates.
- Design, execution, and documentation of test cases.
- Identification, tracking, and reporting of bugs in an agile environment.
- Proposals for improvements in product quality and player experience.
- Analysis of user reports to reproduce and escalate failures (Customer Support).
University Professor at Universidad de la Cuenca del Plata
Since January 2020 (Present)
- Project Management and Administration
- Final Integrative Project
- Artificial Intelligence
- Programming 1 and 2
- Computational Geometry 1 and 2
Programmer at Bacord Games
December 2023 to June 2025
- Game development in the Unity engine using C# programming language.
- Game development in the Godot engine using GDScript programming language.
- Creation of prototypes to validate concepts and functionalities.
- Preparation of technical documentation.
Game QA at Bacord Games
June 2022 to December 2023
- Develop testing strategies.
- Functional testing.
- Creation and execution of test cases.
- Tracking, control, and reporting of bugs.
- Quality improvement feedback.
Programmer and Game Designer at Calificadas
From June 2023 to December 2023 | Part-time
- Game design and programming
- Prototyping
Course Facilitator at Informatorio Chaco
From January 2020 to December 2023 | Freelance
- Creator and facilitator of courses for learning video game development.
Skills - Technologies - Tools
- Unreal Engine
- Godot
- Unity
- C++
- C#
- GDScript
- Python
- Visual Studio
- VS Code
- Antigravity
- Git
- Azure
- Slack
- Trello
- Notion
- Jira
- SCRUM
- Kanban