Omar Bazzi Game Dev
Useful resources for Unreal Engine

Useful resources for Unreal Engine

resources unreal resources

Before starting with the recommendations, a small clarification: I am leaving out many well-known resources, but that for some time (1 year or more) have not received updates from their creators. All I am going to share are updated resources.

Now, let’s go…

As I am a programmer, the first thing I am going to recommend is…documentation.


Following the “official” line, the most recommended is:


Since the latest from the official channel was the YouTube channel, I’ll stick to it and those who stand out are:


We continue with the blogs and pages (the things I like the most, far above the videos):

  • Tom Looman not only has a very complete page, but he also has a course that many people recommend
  • Ari Arnbjörnsson has this page where a section redirects to some notes in a Notion that is one of the most useful resources I found for Unreal. It’s not something that can be digested in one sitting and the truth is that these are things that you have to go back to continuously to have the “aha” moments when reading what he writes
  • Quod Soler is the Lead Gameplay Programmer at Hexworks and a fan of everything that is action
  • Ben ui is such an important resource that I have it saved in a bookmark called “solutions” for its section on UProperty
  • Unreal Directive is another one that I have saved in “solutions”, since whenever I want to follow the Unreal naming convention I use its “Asset Naming Convention” tool

We continue with repositories:

  • This repository from the legendary Allar has served (and will always serve) as “the” guide to structures and styles for an Unreal project
  • A repository that redirects to other, really “awesome” ones
  • A compendium of UMG and Slate, two topics for which it is not so easy to find good information.

Finally, as a “miscellaneous” I leave you these schematics of how Unreal pipelines work, which are digital gold.